Forum Discussion
PhilMayor
9 months agoSuper Hero
The way states work Hasn’t changed the built in states have always inherited the additional objects of normal.
you could rollback and if it fixes your issue I would put in a bug fix.
I believe if you create a custom state (‘start’) and add the for in there and set that as the initial state, and remove from the normal state. When it switches it should now be removed.