Variables and Change of State Triggers
Noob here. I'm creating a Propositional Logic course with a level selection screen (see above). By clicking on the relevant alien, the user can go to one of three levels. After the level is successfully completed, the user is returned to the level selection screen and a variable is changed from False to True, which should trigger a state change for the relevant alien from Normal to Complete(which adds a green arrow next to the alien).
I can get this to work with the blue alien (connected to the variable SSComplete), but not the yellow alien (connected to the variable RKCComplete) and I cannot figure out why. Here are the relevant triggers:
I'm sure this is due to my ignorance and not Storyline. Can anyone see why this isn't working?
I've attached a simplified storyline file if anyone is interested to delve into the details.
Thanks,
Zeph