Forum Discussion
I need a timer that starts and continues through three slides
How can I insert a 15minute timer that counts down while users are in three specific slides? They need to be able to see how much time they have left while they move back and forth through these three slides.
Thanks in advance!
- CaryGlenn1Super Hero
Hi,
I would put those slides in their own scene and then on each slide include a text box with a reference to the built in built-in variable Scene.Elapsed.Time. The only hiccup there is that it counts upwards.
- JimCarryCommunity Member
Feel free to try out the JavaScript code below. Additionally, create a new text variable named 'time' in Storyline, with a default value set to 15 minutes. Execute this script when the timeline starts. I hope you find this helpful!
var player = GetPlayer();
var sec = 900;
function startTimer(){
sec -= 1;
var minutes = Math.floor(sec / 60);
var seconds = sec % 60;
var timeString = minutes.toString().padStart(2, '0') + ":" + seconds.toString().padStart(2, '0');
player.SetVar("time", timeString);
if (sec < 0) {
clearInterval(timerId);
player.SetVar("time", "Time's Up");
}
}var timerId = setInterval(startTimer, 1000);
- EsmeraldaBar868Community Member
Thank you, Jim! I used this code and it worked! I really appreciate it.
- JohnCooper-be3cCommunity Member
Here's a 60 second timer that runs over three screens - it's based on a Start-Pause-Reset timer I had created ages ago - but with a bit of tweaking it seems to work OK. You would have to work out how to make the digital clock display do more that one minute - I have done that in other projects and can look it up if you need it....
This doesn't use ANY Javascript - it's just keeps switching between layers (but, because of that the clock isn't Greenwich atomc clock standard as a result!)