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E-Learning Challenges
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Using If-Then Scenarios in E-Learning #475

DavidAnderson's avatar
7 days ago

Using If-Then Scenarios in E-Learning #475: Challenge | Recap

When it comes to scenarios, many new course designers don’t know where to start. They think it has to be this massive activity with endless choices and outcomes to be effective, or they worry they don’t have the right content or enough time. But here’s the thing: it doesn’t.

Instead of jumping into an epic choose-your-own-adventure saga, start small with something simple—like, ‘If this happens, then that happens.’

They’re a super practical way to show cause and effect without getting tangled up in complex branching. Plus, it’s a great way to practice and really get to know your authoring tools while creating simple decision-making activities. And that’s what this week’s challenge is all about!

🏆 Challenge of the Week

This week, your challenge is to create an interactive scenario using the if-then format.

Using Rise? Try using an accordion or flashcard interaction to show your cause-and-effect relationships. The purpose of these challenges is to help you learn and master your tools, so you can use them creatively to solve problems.

✨ Share Your E-Learning Work

  • Comments: Use the comments section below to link your published example and blog post.
  • Forums: Start a new thread and share a link to your published example.
  • Personal blog: If you have a blog, please consider writing about your challenges. We'll link to your posts so your great work gets even more exposure.
  • Social media: If you share your demos on Twitter or LinkedIn, try using #ELHChallenge so your tweeps can follow your e-learning coolness.

🙌 Last Week’s Challenge:

If you’re participating in this week’s challenge, then you should check out last week’s challenge to learn what course designers need to know about working with SMEs:

 

Working with E-Learning SMEs RECAP #474: Challenge | Recap

👋 New to the E-Learning Challenges?

The weekly e-learning challenges are ongoing opportunities to learn, share, and build your e-learning portfolios. You can jump into any or all of the previous challenges anytime you want. I’ll update the recap posts to include your demos.

Learn more about the challenges in this Q&A post and why and how to participate in this helpful article

📆 Upcoming Challenges

  • Challenge #476 (09.27): Build and share an accessible e-learning template
  • Challenge #477 (10.04): Show how you're using AI Assistant to help you build e-learning.
Updated 19 hours ago
Version 4.0
  • JodiSansone's avatar
    JodiSansone
    Community Member

    Switching Gears

    Demo: https://jodisdemos.s3.amazonaws.com/475+Switch+Gears/story.htmlDownload: https://jodisdemos.s3.amazonaws.com/475+Switching+Gears.story

    I took the description for this challenge very literally. My situational leadership content is formatted in "if this is the case, then try this" with your direct reports. I also used the new AI voice assistant (Jessica) with the notes to speech & caption feature. I think it saved me several hours and I thought the voice was very realistic. 

    • ThierryEMMANUEL's avatar
      ThierryEMMANUEL
      Community Member

      Thank you, Jodi. I learn a lot. Now I'm sure, my cat considers itself an expert. I finally found a way to communicate with him.

    • Ron_Katz's avatar
      Ron_Katz
      Community Member

      Jodi, nice use of Storyline assets to provide your training.  The voice was great as you point out and I was drawn to complete each step.  I also like the subtle background music fading in and out based on the tasks.

    • AlexMilyaev-f86's avatar
      AlexMilyaev-f86
      Community Member

      You can see how to solve the puzzle right here https://youtu.be/2ZGsiiX41uU?si=LS5oDS_JbCOkQTq9

    • MichaelLarsen's avatar
      MichaelLarsen
      Community Member

      What are the characters at the bottom row represent/do?  I have been trying to work this puzzle and just cannot let it go.

    • ThierryEMMANUEL's avatar
      ThierryEMMANUEL
      Community Member

      I couldn't do it, Alex. It's way beyond my intellectual capacity. I made a fool of myself.

  • Hello!

    For this week's challenge, I've asked 'If you hit 80%, what then?'

    This is a question more creators should be asking, and with the help of Suno and Google NotebookLM, I've created this overview in the style of a radio talkshow.

    https://bit.ly/elhc475 

    • ThierryEMMANUEL's avatar
      ThierryEMMANUEL
      Community Member

      As usual, I'm learning from your demos, Jonathan. I didn't know Suno: it's incredible but disturbing. Nor Google Notebooklm, but the voices are only in English for the moment. Nor the strange fate of 80%.

    • JodiSansone's avatar
      JodiSansone
      Community Member

      You got me thinking about 80%...what a low threshold. That's like a B- in our US grading system (to me). The last test I took was for my California Driver license and you needed to get 38 or more of 46 correct (83%). 

      • RonPrice's avatar
        RonPrice
        Partner

        I think for certain tasks, a B-minus is fine.  But other tasks demand a higher level of expertise, for sure.  A baseball player with a lifetime batting average of 50% (500) would be off-the-charts amazing.  But a doctor who has a 50% success rate in surgery might not be anyone's first choice.

    • Jonathan_Hill's avatar
      Jonathan_Hill
      Super Hero

      P.S. if you view this demo on a mobile device, the navigation is via buttons, not the slider/tuner.

      Sliders can be a tricky on touchscreens, as the gesture can be mistaken for 'swipe'.

      You can also access these simplified controls on the desktop view, via the 'Help/Info' button.

  • JesseWu's avatar
    JesseWu
    Community Member

    https://woozie15273.github.io/lockpicking-minigame/

    A Fallout/DyingLight inspired lockpicking minigame in Articulate Storyline 3. 

    Consider it as a number game. A random number is generated per round, and you will guess a range near it. Do it PC-like by mouse and keyboard, or Console-like by keyboard only. Suit yourself.

    My stereotype tells me an If-Then demo should be something Visual-Novel-like. I assume I am off-topic, but an If-Else demo at least has the same If part, so I hope you enjoy it.

    And yes, to address the community doesn't have a display window anymore, I will host my stuff on GitHub from now on.

    • ThierryEMMANUEL's avatar
      ThierryEMMANUEL
      Community Member

      I like the good idea, Jesse, but I didn't realize I had to turn the lock every time to get feedback. I dropped it twice, then persevered. Hooray! (I always display my variables on the screen during the development phase. I don't know how else to avoid making mistakes).

      • JesseWu's avatar
        JesseWu
        Community Member

        Thank you for your time Emmanuel!

        In the original game, player will pick an angle and then turn the lock to try. Wrong angle will rock the pin by a tiny bit as a negative feedback. Holding at wrong angles for too long or too many time will break the pin. 

        GTAOL has a 360 degree safe box puzzle like you expected. Player turns to one direction marching to the number. No extra inputs, and the closer you are, the stronger vibration it has. But if you walk passed the number, you need to keep turn another 360 back to it. If you turn around, it will reset the lock. Different kind of hassle, I would say.

    • Ron_Katz's avatar
      Ron_Katz
      Community Member

      Nice one, Jesse.  I like how you let us peek behind the curtain to give us a better understanding of what was expected.

      • JesseWu's avatar
        JesseWu
        Community Member

        Thank you for your kind words Ron. It is a pity that only 360 has empathize animation, so I didn't get to try recreating vibration feedback. Dev Mode is always a good way to debug when developing. Despite I deleted most of variables after being proved functional, I think leave the minimum tutorial is beneficial. I don't need to be so stiff. It's a demo afterall. :)