Blog Post
https://woozie15273.github.io/lockpicking-minigame/
A Fallout/DyingLight inspired lockpicking minigame in Articulate Storyline 3.
Consider it as a number game. A random number is generated per round, and you will guess a range near it. Do it PC-like by mouse and keyboard, or Console-like by keyboard only. Suit yourself.
My stereotype tells me an If-Then demo should be something Visual-Novel-like. I assume I am off-topic, but an If-Else demo at least has the same If part, so I hope you enjoy it.
And yes, to address the community doesn't have a display window anymore, I will host my stuff on GitHub from now on.
Nice one, Jesse. I like how you let us peek behind the curtain to give us a better understanding of what was expected.
- JesseWu6 days agoCommunity Member
Thank you for your kind words Ron. It is a pity that only 360 has empathize animation, so I didn't get to try recreating vibration feedback. Dev Mode is always a good way to debug when developing. Despite I deleted most of variables after being proved functional, I think leave the minimum tutorial is beneficial. I don't need to be so stiff. It's a demo afterall. :)