Forum Discussion
Storyline, Rise, and the Exit 'button'
- 2 years ago
Hi, everyone!
I have some great news to share! We have released a new update for Storyline 360 (Build 3.78.30680.0). An enhancement that's included in this update:
- Storyline blocks in Rise 360 courses now display full-screen on mobile devices when player controls are turned off.
Please update Storyline 360 to the latest version to take full advantage of this feature.
If you have any questions, please let us know, and we'll be happy to help! You can reach out here or privately in a support case.
Dear all,
I also have problem with user feedback who don't realize that there's a built in X-button for storyline interactions in rise, especially when it interacts with content (I added an example (1) where it's on the menu button. Sometimes it's even worse inside texts or on images, hard to find if you don't know where to look for - especially as everything else seems accessible but you can't scroll further or tap anything).
Some time ago I added a storyline interaction that opens with black background (example 2, opened with same device) - which works fine! - but I can't find the difference or what to do to have storyline interactions inserted so they open with the black background.
Hi there, Veronika. I see what you're saying from those screenshots.
First, we're tracking requests to make the X to close Storyline interactions easier to see, and I'll make sure I update you here with changes.
Next, disabling the player in Storyline will have the effect you see in your first example: The Storyline interaction appears to open in the lesson, but the X to close it is very hard to see against the rest of the Rise lesson content. If the player is enabled in Storyline, the Storyline interaction opens full screen with the dark background and the X that is more visible. I'll find out if that is by design, and report back!