Forum Discussion
Storyline 360 and the use of open source components
here are some more used open source libraries
for the player:
three.js
https://github.com/mrdoob/three.js
some libraries from Rustici Software (Scorm, xAPI, ...)
https://github.com/RusticiSoftware/TinCanJS
https://github.com/RusticiSoftware/cmi5.js
lodash
https://lodash.com/
modernizr
https://github.com/Modernizr/Modernizr
for the exe:
Lame
https://lame.sourceforge.io/
Mediainfo
https://mediaarea.net/en/MediaInfo
FFmpeg
https://ffmpeg.org/
Jürgen
Hi Jurgen,
I did notice spots in Storyline internal code too where THREEJS or something like that was mentioned...but never was certain Three.JS indeed was included in Storyline. If so that would be great as i am experimenting with Three.JS and 3d elements...
Are you sure Three.JS is included ?
Well easy enough to test...
THREE.REVISION in the console will give what version ( if any ) iof Three.Js is included...