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Storyline: Video Editing Software Simulation

DanSweigert's avatar
DanSweigert
Community Member
7 years ago

Need inspiration for introducing learners to a complex piece of technology? In this guided simulation, you’ll see a creative way to give learners a step-by-step overview of the typical controls they’ll use in video editing software. 

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Published 7 years ago
Version 1.0
  • Great simulation. Thank you for sharing.

    When looking at a complex interface like that, it would be great if you set Storyline to "resize browser to fill screen" and "scale player to fill browser window" in the Storyline Player settings. As it stands now, the course fills only a tiny fraction of my large monitor.
    • DanSweigert's avatar
      DanSweigert
      Community Member
      That's a great idea Charles. I think I'll do that!
  • REricSmith's avatar
    REricSmith
    Community Member
    Did you make the video tracker in SL, or is part of the sample video?
    • DanSweigert's avatar
      DanSweigert
      Community Member
      R. Eric, I'm not sure what you mean by the video tracker. But I can tell you that I did not use Storyline to make a video of the screen. I put it all together using a combination of screenshots and video, which ultimately were all put together in Storyline on various slides and layers. Does that answer your question?
      • TommyHadley's avatar
        TommyHadley
        Community Member
        why didnt you use Storyline's video capture/Simulation creation ?
  • That is excellent thanks Dan. Simple instructions, logically broken down but highly effective. I am about to start a complex project for a client and this has helped enormously.
    • DanSweigert's avatar
      DanSweigert
      Community Member
      Ian, that's so great to hear! It means a lot to me to hear that someone is getting some practical help they can apply to one of their current projects.
  • Nicely done, Dan! The complexity of this had to be huge, but you made it work!
    • DanSweigert's avatar
      DanSweigert
      Community Member
      Thanks Jackie! Yes, it took a while to figure out how to make it work especially when it came to letting the user practice and see the results they would expect as they're not really using the program itself, just a simulation of it.